Entity 2: Windows

 

Entity 2, colloquially referred to as "The Windows" are sentient entities which inhabit the great majority of The Backrooms' levels.

“The window is the most important facet of a building. Rooms would be dark and stuffy without the presence of windows. Windows let the natural light of the sun into rooms. Windows let in the fresh air. Rooms lacking windows need ventilation systems and artificial light sources to compensate for the lack of light and stale air. Windows symbolize opportunity and liberation. However, windows are also associated with our fears. They will on occasion depict some creepy individual watching you from behind their thin glass barrier. Other times we will peek outside our window to stare timidly into the darkness, searching for some distant knife-wielding psycho in the distance. Windows can bring in both the light and the dark, because they serve as windows to our hearts.”

Windows are split up into two groups: Predatory Windows and Innocuous Windows.

Predatory Windows

Compared to their counterparts, Predatory Windows provide a far greater threat. They typically reside in more confined, smaller sections of levels that aren't sufficiently sized to support dense populations. The Predatory Windows will immediately transition to their passive state and make an effort not to attack the wanderers if they get into extremely close proximity to a large gathering of people (which they interpret as being more than four individuals).

Wanderers who have looked through the curtains of the Predatory Windows have reported seeing shadow-like beings that bear close resemblance to the numerous other entities which live within The Backrooms. The entities behind the Predatory Windows usually resemble shadow-like humanoid beings, though they appear significantly mutated. For example, they might have extremely long hands, small torsos, deformed legs and et cetera. These beings have been named "Window Shadows"

Innocuous Windows

Innocuous Windows are the second and last types of Windows. They are the opposites of Predatory Windows, as they present virtually no harm.

Innocuous Windows possess the same biology as Predatory Windows. They both contain curtains, which when looked through can display a variety of things. Unlike Predatory Windows, Innocuous Windows' curtains are safe to look through.

Similarly to Predatory Windows, Innocuous Windows feature shadow-like beings which inhabit the space behind the Window, they have been appropriately dubbed "Window Shadows". The "Window Shadows" are physically unable to attack, and will immediately disappear if an individual approaches them. A very small number of Innocuous Windows do not contain any "Window-Shadows" within them, thus they possess no anomalous properties.
Furthermore, Innocuous Windows contain rooms which are located behind them. The rooms' appearance depends on the aesthetic of the level which the Window is located in, and it is known to frequently change. Additionally, Innocuous Windows, unlike Predatory Windows, are able to be affected by natural disasters such as earthquakes, floods, et cetera.